Charge Kid

Trailer

Screenshots

Developer: Ayrton, Rafael and Vicente
Porting & Publishing: Pineapple Works

Engine: Godot Engine
Platforms: PC (Steam), Nintendo Switch (eShop)
Release Date: June 30th, 2020 (PC), January 6th, 2021 (eShop)
Links: Presskit

Charge head first into… spikes!
Then use your handy energy bullet to boost through obstsacles and live to solve more puzzles in this 2D puzzle-platformer of deliberate charging!

You’re gonna Charge far, Kid… as long as you figure out where and how best to place your bullet.

This challenging puzzle-platformer strikes a good balance between expecting deliberate, precise actions on the player’s side, and offering a degree of freedom with which to approach problems presented on the way to greater and greater trials!

Features

  • Tight controls and fluid movement that feels speedy and accurate
  • Challenging, yet approachable levels
  • Crisp pixel graphics
  • …Secrets?

Pineapple Works has successfully completed work on this project! Here’s what we did for “Charge Kid”:

– Ported the game to the Nintendo Switch
– Updated the game’s soundtrack

PROJECT STATS:

BULLETS RELEASED: ~350
KEYS BROKEN: 5/5
DEVELOPERS CONTENTED: 1/1
TEARS SHED: >17
PINEAPPLE SLICES EATEN: ~300
DOUBLE JUMPS PERFORMED: 200+
COFFEE CUPS EMPTIED: ~60
GAMEPADS DESTROYED: 2
“EUREKA”S EXPERIENCED: ~7
PUNS SUFFERED: ~50

Company info

Pineapple Works sp. z o.o.
KRS 0000688912
REGON 367940523
NIP/VAT ID PL5272815227
Share capital: 5000 PLN

Address

Zlota 61/111
00-819 Warszawa
Poland